GAME – Store of the Future

Augmented Reality has come a long way in recent years. As the technology matures, it becomes more and more impressive what can be achieved. This cutting edge tech demonstration developed for GAME Store’s Mall of Africa launch is part of a new generation of AR apps capable of running on a mobile device in a browser.

When you think of web design, the well-known technologies come to mind – HTML, CSS and Javascript. As web applications mature, so too is the ability to now build complete 3D experiences directly in the browser. Advances with modern javascript and libraries such as 8th Wall, a-frame and three.js now makes it possible to construct phenomenal experiences for web browsers on mobile devices.

I had the opportunity to build the AR experience for the GAME Store’s Mall of Africa launch in collaboration with Fuzzy Logic. Together with a small team, we created a little bit of magic. The app features 8 products in a virtual space. Once the user selects one of these objects, they have an opportunity to place them through Augmented Reality, in a real-world environment. In a way, this is “try before you buy”. You can get a pretty good idea what the object will look like in your home space, especially since the experience is scale matched. If you like it, link directly to the GAME online store to purchase.

The team that helped to bring this to life is Dylan Atkins, acting as the Lead 3D artist, alongside Devon Kirchner as a fellow 3D artist under the careful watch of Luan Joubert. My responsibility in this project is to bring these resources together into a virtual experience as lead Developer.

Well done to everyone involved! Be sure to give the app a go while it’s still available, at

Die Kliek

Dating with a Digital Twist.

Die Kliek is an Afrikaans actuality game show on VIA, a South African television channel. Contestants play a game to determine which one of the female contestants will be walking away with the selected bachelor for the week.

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When every second count, control is everything.

Blitsbrein is a fast-paced Afrikaans Trivia Game Show for people with extraordinary general knowledge. It’s broadcast on VIA, a South African television channel. The game was developed for BigBrave and VIA.

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Tru-sort – a fun hyper-casual game

Big-Brave and I collaborated on yet another fun game, Tru-sort, this time in the hyper-casual game genre. The game, commissioned by Tru-Cape combines simple gameplay with fun, see-how-far-you-can-get gaming experience.

The premise of the game revolves around fruit coming down a sorting conveyor, where the player needs to drag and drop it into the correct bag. Sometimes blemished fruit might come down, where the player needs to move it to the juicing conveyor. Every now and then, a ladybug might make its appearance, acting as nature’s helper whereby it will move all the fruit of a specific type for you to the right bag.

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Fruit-Full Game Icon

Fruit-Full is a whole new kind of fruity experience! It’s a brand new Mobile Game App! It’s your very own Tru-Cape apple and pear farm right at your finger-tips! With the help of James and the Tru-Cape kidz, the player will learn about farming, managing resources, logistics, packing and selling, all while having loads of fun.

It’s your farm so you get to make the rules!

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Is That A Fact Set

Is That a Fact

Is That A Fact - Game Console

Is that a Fact is an interactive, light-hearted game show that takes four well-known personalities and tests their “Gift for Fiction”. In each episode, guests come up with the most outlandish claims and attempt to fool fellow contestants, convincing them it’s either fact or fiction.

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Die Superskool

Die Superskool

On Die Superskool, South African high schools battle it out against one another to be crowned South Africa’s ‘super school’. Each school team consisting of three of the school’s brightest pupils and will be supported by one of their teachers. The gameshow awarded the winning school a whopping R250,000!

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Know the tough stuff stage setup

Know the Tough Stuff Game Show

As part of Toyota’s annual team briefing, Shine Interactive was asked to create a quiz game show for the final round of “Know the tough stuff”. This is an an internal excellence programme Toyota runs for staff to enhance their product knowledge.

Shine, in collaboration with Inhouse Productions, came up with a game show design that will fit a 30 minute segment as part of the team briefing in early January. Sixteen contestants would group into four teams, competing for the title against one another in three rounds. Fastest finger first, multiple choice and finally a debate round.

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